March 8th, 2011, 3:55 pm

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PmdLink - REboot Arc 67 End Chapter

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Excuse of a page, jeezus dom pull yourself together
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[R]

Right

RaynReaverMugenSlain March 8th, 2011, 4:04 pm

Yeah I didn't intend to end chapter three at this point but I saw it as a good opportunity because I am going to go on hiatus for a short while (again) because of my coursework load. Will hopefully return to proper comic working April Easter Holiday time.

In my free time I will be considering how to take REboot to a properly acceptable level of comic because, whilst the idea is in my head I am in now way laying out how I want it to be envisioned. And I mean there is a blatant lack of proper progression through speech or art.

So during my hiatus I will be scripting and page planning as-well as seriously considering the art media I should use, I think there will be a while before I can get a new tablet so I also need to look at how I can make pages more interesting and have people really enjoy what I have to offer, I should have done it a while ago I guess.
if you got any helpful suggestions (Telling me to give up is not helpful just to put that out there now XD)
then I would really love to hear as to how I should take this because whilst I am a fan of Checkmate, BTAD, PMDT etc they all have fairly unique art styles that I wouldn't dare consider taking from which I usually would have done in the past...

Long response is long so yeah suggestions etc would be greeaatt T_T, the page is not really a proper page I guess but I needed to update with this comment and end the chapter...I will try to get the usual end of chapter strip / page done (usual stuff)

[R]

Advertisement August 22nd, 2017, 7:53 am


[R]

This is gonna be a LONG comment.

Wispus March 21st, 2011, 5:53 pm

Well, if I were you, the first thing I would do is find a bunch of comics that are a variety of media - good comics, bad comics, traditional comics, digital comics, every kind of comic you can get your hands on. People will without a doubt have their influences peer through in their own style, and that's okay; experiences shape everyone in their own way, and, at this point, no one can say they are entirely original. As long as you aren't outright stealing their intellectual property and giving no effort or individuality on your part, influences are okay.
Personally, my biggest influence is http://nofna.com/ this comic right here, and I'll be the first to recommend it to anyone; even if you're not into that kind of story, handling webcomics in the way it does is just plain skillful. I can honestly say it's the only webcomic I find so interesting that I devoutly check its updates every day. The first two books in Scott McCloud's making comics series is also a good read. Besides that, just experience everything-- it doesn't even need to be comics; observing any art's successes and failures in its storytelling is great.

After that, you'll find a couple styles which you really find brilliant. I'd say, try those styles out, and see which one is the a combination of efficient, but also enjoyable. Just experiment with everything. I myself would recommend a digital medium, because I think the best reason to have a webcomic instead of a comic is for the infinitely flexible canvas. I use oekaki, and I also know that sai, gimp, paint.NET, and photoshop are all nice programs. You can try a combination of traditional and digital too, as many people do.
If you're going to go with your half-colored style like the current, I would strongly recommend sticking to small palettes and spending some time with color theory. This is good in any style, but it's especially important in minimalistic ones.

Also, I would consider writing your comic right to left. It is your decision, but because your readers naturally read most things left to right, we are subconsciously inclined to dislike characters that appear and move the opposite way; it is uncomfortable to our eyes. I have a reference for this, if you'd like it, but you can observe this in most movies and probably comics as well.

I would also make your script more concrete, if I were you. A great rule of thumb for writing is that you shouldn't have a scene, or even a line of dialog, really, if it doesn't contribute to the story. This obviously isn't meant to be absolute, but it is a good thing to remember when writing a story. Keep moving, and keep it interesting. I go through the trouble of writing out all my scenes in story format, and reviewing them a dozen or so times (over the course of months, mind you, because they're written very far in advance), and I oftentimes end up adding scenes and deleting others, and always editing the dialog in some way. Considering other options even after you're done writing a part is always good.

And uuuhh I think that's it. I hope this helped somehow ha ha. Good luck with REboot; I'm still eagerly awaiting!